Shooting a chase sequence isn't as easy as I first thought. First of all you need to know what goes into chase sequence, and the most important thing you need to know is how fast it needs to go and by this I mean the pacing of the edit with all the shots. You should be spending a couple of seconds on each shot each indicating movement that the characters are making showing how intense their speed is.
For example the chase scene in Point Break (1991) uses lots of different shots that have various speeds of movement in it to show them running. Throughout the run there are lots of objects that will cause the characters to evade or change their move patterns adding some more suspension to the chase.
However when it came to shoot ours you learn a lot more, like planning. You need to plan literally everything that will happen, from location to location, speed, engagement time to a character to react to the situation and the eventual conclusion.
We managed to shoot the start of the situation which was all planned with lighting and shots lists, but when it came to shooting the chase it was considerably a lot harder due to the lack of planning we had. The biggest thing I realized was that you need to make that long distance seem short. For example, we're shooting on 2 strips of massive paths that are open with nothing around them. How do we shoot that so when it comes to editing the piece it looks interesting? Well for us the answer is easy, we're going to shoot a comedy piece so we can add funny stunts or situation to speed up the road. But if it was a more serious piece then it will possible would have a lot more violence in with the characters pushing their way through crowds or even actively trying to hurt each other just to add the tension.
There's still a bit more to shoot so the plan is to plan the sequence out a bit more just so we have a solid idea when it comes to shooting the rest.
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